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blenderfly Documentation

blenderfly — a Blender 4.5–5.0+ addon that lets you fly the camera with a gamepad, like a drone. Left stick moves, right stick looks around, triggers and buttons control zoom, roll, and timeline.

  • Author: jordanfx
  • Version: 1.0.0
  • Panel: View3D → Sidebar (N) → blenderfly tab

What blenderfly Does

  • Cinematic Mode — Gamepad control: move, pan, tilt, roll, zoom. Smooth camera with acceleration and inertia.
  • FPV Mode — RC transmitter control: physics-based flight (thrust, gravity, drag). Controls similar to LiftOff and FPV Logic and other sims. See FPV Mode.
  • Camera flight — Move forward/back, left/right, up/down
  • Camera rotation — Pan (left-right), tilt (up-down), roll
  • Zoom (FOV) — Change the camera's field of view
  • Timeline recording — Record keyframes while flying during playback
  • Presets — Save and load different "feel" configurations

Controller Mapping

Button mapping

Supported Controllers

PlatformControllers
WindowsXbox (XInput), Sony DS4/DS5; RC USB joystick (FPV mode only)
macOSXbox, Sony DS4/DS5 (HID)

RC transmitters (USB joystick)

These show up as a normal USB game controller / HID joystick — use FPV mode in the addon.

EdgeTX / OpenTX — e.g. RadioMaster TX16S, Boxer, Zorro, Jumper T-Pro, and similar handsets (USB joystick / trainer mode per your radio’s manual).

FrSky Taranis — when Windows lists STMicroelectronics Joystick in FS Mode, it works the same way.

Full details: Compatibility.

Getting Started

  1. Installation — Install and enable the addon
  2. Quick Start — First flight in minutes
  3. FPV Mode — RC transmitter flight (physics-based)
  4. Movement & Look — How sticks and axes work
  5. Tuning — Speed, curves, smoothness

Documentation Sections

  • Getting Started — Installation and first run
  • Features — Overview, FPV Mode, movement, presets, recording
  • Tuning — Feel settings, Auto-Horizon, FOV
  • Reference — Button mapping, Input Monitor
  • Compatibility — Blender and OS support