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Tuning — Feel Panel

Feel Tuning panel

The Feel panel shapes how the camera responds to stick input. These settings affect the "feel" of flight — smooth vs snappy, gentle vs direct.

Response Curves (Strength Sliders)​

Curves settings

Curves documentation

Curves change how stick deflection maps to motion. Think of it as: how much do you need to push the stick to get a response?

StrengthEffectWhen to use
0 (Linear)Direct 1:1 — half stick = half speedDefault, predictable
+1 (Gentle)Softer at low input — small stick moves give less responseCinematic, handheld feel
−1 (Aggressive)Snappier at full deflection — more response near the edgesFast, arcade-style

There are separate curves for:

  • Translation — Movement (forward, strafe, up/down)
  • Rotation — Look (pan, tilt)
  • Trigger — FOV, roll (when mapped to triggers)

In practice: Use Gentle (+1) for smooth, film-like motion. Use Aggressive (−1) when you want quick, precise reactions.

Acceleration & Deceleration Time​

  • Acceleration Time — How long it takes to reach target speed when you push the stick.
  • Deceleration Time — How long it takes to slow down when you release or reduce input.

In practice:

  • Short times — Camera responds quickly, feels tight and direct.
  • Long times — Camera eases in and out, feels more cinematic and floaty.

Response Times (Decay to Zero)​

Inertia settings

When you release the stick, the camera doesn't stop instantly. These control how fast motion decays:

  • Move Response Time — How fast movement stops when you release the left stick.
  • Look Response Time — How fast rotation stops when you release the right stick.
  • Roll Response Time — Same for roll.
  • FOV Response Time — Smoothing of zoom changes.
  • Auto-Level Response Time — How fast roll levels to horizon (when Auto-Horizon is on).

In practice: Longer = more inertia, smoother stops. Shorter = snappier, stops almost immediately.

Input Smoothing​

Smoothing settings

Reduces jitter from small stick movements.

In practice: Useful for handheld-style or cinematic feel. Turn on if the camera feels twitchy with small stick movements.

Deadzones​

Deadzone settings

Ignore small stick movements near center. Helps with controllers that drift slightly when you're not touching them.

In practice: If the camera drifts or moves when the stick is "at rest," increase deadzone. If the stick feels unresponsive near center, decrease it.

Summary — Quick Presets by Feel​

GoalCurvesAccel/DecelResponse times
CinematicGentle (+1)LongerLonger
Fast / DirectAggressive (−1) or LinearShorterShorter
BalancedLinear (0)MediumMedium

Use Presets to save your preferred setup.